A Little CAD, a Little Andy Warhol

Jacque Walo
2 min readOct 9, 2020

This week for my CAD project, I decided to 3D model a famous still life painting. I chose to do Andy Warhol’s Campbell’s soup can painting to turn into a 3D model on Fusion 360.

Andy Warhol’s painting

Originally I started the project in Rhino. When I wasn’t getting the desired outcomes, and as I read more tutorials, I decided to switch over to Fusion 360. (It is important to know when to fold your cards on a certain program).
Here is a screenshot of my 3D rendition of Campbell’s soup cans:

Little less perfect than Andy, but not too shabby

This was actually my third attempt on Fusion 360. I first made the cylinders, and made the “lip” of the can at the top. It took me a long time to figure out how to manipulate it evenly all the way around, and I am still not exactly pleased with the outcome. I made the ridges on top after to give it the feel of a can, and then I copied and pasted seven more cans with the same details. I added the decals individually after, and struggled to get them all on the cans straight and facing the same way. I realized after it was because when I was in “sculpt” mode on Fusion 360, I made some little additions that manipulated the shape of the can. I could not figure out how to straighten it out, so I left them and just tried to fit the decals the best I could.

When I downloaded the model from Fusion in the .STL file type, it stripped the decals and metal color detail from the cans, and left them white and blank (see below).

An image of the cans in “Render” mode

Even though I did get frustrated a few times in the process, I actually did enjoy using a 3D CAD for the first time.

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Jacque Walo

Student in the STCM program of CMCI at CU Boulder